Liminal - CMYK's Lacuna in the Godot Engine
How to play:
Liminal is an abstract strategy game for two players. You will complete to collect 49 planets randomly placed on a circular board.
There are seven planets in seven colors.
The first player collects one purple planet as compensation for going first.
The players take turns placing pawns on the board, pawns must be placed on an uninterrupted line that connects two planets of the same color. When the pawn is placed, the player collects the two connected planets.
After each player has placed four pawns, the remaining planets are collected by the player who has a pawn closest to each planet.
When a player collects four planets of a color (the majority of that color), they win that color.
When a player wins four colors (the majority of the colors), they win the game.
How to use my app:
Click on a planet to reveal its possible connections.
Click on a connected planet to move to pawn placement.
Pick a location on the line connecting the planets to place your pawn.
During any of these steps, you can right click to cancel your selection.
The opponent will automatically move on its turn, and the game will automatically reset itself after end game scoring.
Press escape to reveal the menu, here you can quit the game, restart the game, or change which player is controlled by the AI.
I have zero license on this project, all assets and functionality are credited to me.
Credit to CMYK for the rules.
Status | Released |
Platforms | HTML5 |
Author | Churro Douglas |
Genre | Strategy |
Made with | Godot |
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